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I will update this thread when things change. Please be aware that there is a good chance that mods that rely on skse64 may not function. Also, please be aware that these folks work on this in their spare time, and for free, so please be understanding. One of the biggest is how much the exe actually changes. The time it takes to update relies on many things. Head over to the SKSE website and download the appropriate version for your game (it’s important that you do not make a mistake here). This is very easy to install, it only takes 2-3 minutes. The Script Extender team is usually on top of things. SKSE (Skyrim Script Extender) is a component which most (if not all) complex mods depend on. Video by Gamerpoets regarding this subject: There are ways to avoid updates in this thread: If the version check were not there any save made after the exe update would be corrupt. Basically, anytime they change the exe version the address's that skse64 hooks into change. The version check in skse64 is there for a reason. The following only pertains if the title of the thread is "skse64 is OUTDATED": There was an update to the SSE exe today. As a side note other things like 圎dit, MO2, ENB, and possibly Vortex, and a bunch of other tools will not work with the Game Pass version. As always, its gonna take awhile for mods to update.ĪTTENTION RE Game Pass version of SSE: From what I have been reading, it will not be possible to use skse64 with the Game Pass version of the game. No idea how stable it is or if there are any problems with it. As of there is a preliminary/alpha/beta version out now for SAE.
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